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Tom Clancy’s The Division 2 (Xbox, PlayStation, PC)
Dec 2021 – Nov 2024
Project Description:
A multi-player tactical shooter ARPG on Ubisoft’s Snowdrop engine.
Responsibilities:
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Developed character creation pipelines and integrated complex animation, skin, shader, FX, and weapon assets.
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Created procedural world-building tools, streaming optimization, and enhanced environment pipelines.
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Integrated UI elements and auto tools using Python, added in-engine shader/FX logic, and developed 3D Megamap UI functionalities.

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