![[Unreal][Rigging]Non-breaking working experience with control rig](https://i.ytimg.com/vi/7_WKovJVBiw/maxresdefault.jpg)
![[Unreal][Rigging]Non-breaking working experience with control rig](https://i.ytimg.com/vi/7_WKovJVBiw/maxresdefault.jpg)
[Unreal][Rigging]Non-breaking working experience with control rig
How to speed up your unreal rigging process As you edit the control rig, you can preview your results by opening a scene sequencer with a...

Max Liu
Jan 241 min read
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Maya | Python | Rigging | Hand Part 2
Update note: Added a mirror function create_right_hand_guide_bones ( * args ) to let users mirror finished left-hand joints across the Z...

Max Liu
Dec 24, 20245 min read
9 views
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Maya | Python | Rigging | Hand Part 1
Guide Bones Creation: When the user clicks "Create Left hand guide figures bone," the script creates a guide joint hierarchy starting...

Max Liu
Dec 19, 20245 min read
9 views
0 comments