

Maya | Python | Rigging Part 5 | Add stretch to FK
add_fk_stretch function: def add_fk_stretch(fk_ctrls, fk_chain, primary_axis): for i, ctrl in enumerate(fk_ctrls): if not ctrl ==...

Max Liu
Dec 18, 202413 min read
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Maya | Python | Rigging Part 4 | Add Stretch to IK
The add_ik_stretch function sets up a node network to dynamically scale an IK limb so it stretches when pulled beyond its original...

Max Liu
Dec 17, 202410 min read
4 views
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Maya | Python | Rigging Part 3 | Add control to IK
Create Reference bone and locator as the video shows. Run the code. from ssl import DefaultVerifyPaths import maya.cmds as cmds import...

Max Liu
Dec 16, 20246 min read
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